State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Performance of Top 5 First Person Games in Latin America for Q2 2022

Explore the performance metrics of the top 5 first person games on a unified platform in Latin America for the second quarter of 2022, based on Sensor Tower data.

Performance of Top 5 First Person Games in Latin America for Q2 2022

In the second quarter of 2022, the top 5 first person games in Latin America on a unified platform showcased varied performance metrics in weekly downloads, weekly revenue, and weekly active users. Here’s a detailed look at how each app fared:

Fill The Fridge from Rollic Games experienced significant fluctuations in weekly downloads, peaking at around 952K in mid-April and stabilizing at approximately 748K by the end of June. Revenue for this game saw a peak of $784 in mid-April and maintained a steady range between $464 and $688 towards the end of the quarter. Weekly active users exhibited a consistent upward trend, reaching nearly 2M by the end of June.

Craftsman: Building Craft by StarGame12 showed a steady performance in weekly downloads, peaking at about 683K in mid-April, before experiencing a slight decline to around 489K by the end of June. Active users for this game were consistently high, maintaining a range between 5.4M and 6.3M throughout the quarter.

The Baby In Yellow by Team Terrible saw a substantial increase in weekly downloads, peaking at around 655K in mid-April and maintaining a robust performance with around 361K downloads by the end of June. Revenue for this game peaked at $358 in mid-June, showing a gradual increase from $118 at the end of March. Active users saw a peak of approximately 1.9M in mid-June, before slightly declining to around 1.3M by the end of June.

Block Crazy Robo World from Craft Trending Studio exhibited a steady performance in weekly downloads, peaking at around 777K in late May and settling at approximately 267K by the end of June. Active users saw a peak of around 1.5M in early June, before declining to approximately 980K by the end of June.

Traffic Rider by skgames demonstrated a consistent increase in weekly downloads, reaching a peak of about 535K in mid-June. Revenue for this game showed a steady trend, peaking at $2.2K by the end of June. Active users consistently increased throughout the quarter, reaching approximately 3.4M by the end of June.

These insights are derived from Sensor Tower data. For more detailed analysis and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022